Unity Game Developer Internship by Peblo (Eleven Group Initiative)

Unity Game Developer Internship

Apply by 05 Jan 2026

This article outlines the role and expectations for a Unity/C# developer focused on building interactive educational modules, story-based games, and simulation experiences. It covers development tasks, optimization for constrained mobile devices, integration with creative and AI teams, use of AI-powered tools for procedural generation and personalization, and the professional requirements and collaboration needed to deliver production-ready educational content.

Core Responsibilities: Development, Design and Optimization

Develop and maintain interactive educational modules, story-based games, and simulation experiences using Unity and C#. This includes:

  • Reusable systems: Build reusable game logic and modular interaction systems that can support different grade levels and content types, enabling rapid adaptation of lessons and narratives.
  • Content integration: Integrate animations, audio, voiceover, and branching logic in collaboration with animators, designers, and AI engineers to create rich, story-driven learning experiences.
  • Performance optimization: Optimize game performance for mobile devices with limited bandwidth and memory, balancing asset fidelity, loading strategies and runtime efficiency to ensure smooth playback on constrained hardware.
  • UI/UX and animation pipelines: Work closely with UI/UX and animation pipelines to create fluid transitions and hybrid interfaces that blend interactive game elements with instructional content.
  • AI-enhanced mechanics: Use AI-powered tools—procedural generation, dynamic difficulty balancing, and personalization—to enhance game mechanics, create varied content, and tailor experiences to learners.
  • Design participation: Take part in level design, interaction design, and prototyping to iterate on gameplay and educational effectiveness quickly.
  • Production readiness: Maintain codebase quality, documentation, and production-ready Unity packages so assets and systems are reusable, understandable and deployable across projects.

Technical Requirements, Collaboration and Project Fit

Successful candidates and projects rely on a combination of technical skill, portfolio evidence and collaborative practices:

  • Technical proficiency: Professional experience or strong knowledge of Unity and game development principles is required to implement robust, maintainable systems in C#.
  • Portfolio: A portfolio demonstrating relevant projects—ideally educational or narrative games—shows the ability to deliver the types of interactive modules and story-based experiences described above.
  • Collaborative working: Ability to work collaboratively with creative and technical teams in a fast-paced remote environment is essential; responsibilities explicitly involve coordination with animators, designers, UI/UX, backend developers and AI engineers.
  • AI mindset: Curiosity and openness to using AI tools for game mechanics or procedural content generation enable effective use of procedural generation, dynamic difficulty balancing and personalization features.
  • Curriculum familiarity: Familiarity with the Indian K–10 curriculum (CBSE/ICSE) is a plus when building grade-aligned content and modular systems that support different educational standards.
  • Data integration: Collaborate with backend developers and AI engineers to integrate learner-specific data, ensuring adaptive experiences and personalized learning paths are informed by real user data.

In sum, the role demands building modular, high-performance Unity/C# systems that integrate multimedia and branching narratives, leverage AI tools for procedural and adaptive content, and maintain production-ready code and documentation. Strong Unity skills, a relevant portfolio, collaborative experience in a remote environment, and openness to AI-assisted design — with curriculum familiarity as a bonus — complete the profile.

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Job Overview

Date Posted

December 22, 2025

Location

Work From Home

Salary

Unpaid

Expiration date

Apply by 05 Jan 2026

Experience

Read Description

Gender

Both

Qualification

Students/Graduates

Company Name

Peblo (Eleven Group Initiative)

Job Overview

Date Posted

December 22, 2025

Location

Work From Home

Salary

Unpaid

Expiration date

Apply by 05 Jan 2026

Experience

Read Description

Gender

Both

Qualification

Students/Graduates

Company Name

Peblo (Eleven Group Initiative)

Apply by 05 Jan 2026
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